Thursday, April 5, 2012

Winding down Project Macabre

The end of the semester is nearing and we have. We are happy about choosing the marketing approach rather than spending 12 weeks making a video game that would not be very good and not help us at all in both our art careers. However we are creating something that we can put in our portfolios. By doing the marketing approach we chose to capture our customers by wowing them with cool video trailers. Using both our Art and Photography backgrounds we have completed two stop motion animation levels and have conceptualized/drawn out the next few levels. They have not completed because we did not realize how much work goes into making one complete level.

Monday, January 16, 2012

Hello Everyone heres the First blog Post!

Its basically just me rambling and some cool screenshots and a short background of my Video Game Career.

I'm not sure which type of Video Game I want to build or what video game engine I want to use yet except that it will most likely be a computer game rather than a console game. Im not familiar with the actual creation of a game but I have built maps in-game and I am familiar with the in-game map design aspects.

I like Sandbox games like Minecraft because of the design aspects of it so a game like that would be cool to make, heres some of my creations:

I am a big computer gamer, I rarely play any console games.

My Games:

Age of Mythology
Age of Empires I
Age of Empires II
Empire Earth
Counter Strike Source
Star Wars Galactic Battlegrounds
League of Legends
Warcraft the Frozen Throne
Warhammer online
Age of Conan Online
World Of Warcraft
Star Wars the Old Republic

And Many More!